AI Insights · Timothy · October 2025
Top 5 Vikings Games in Czech Republic: Q3 2025 Performance
Explore the performance of the top 5 Vikings games on a unified platform in the Czech Republic during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the performance of the top 5 Vikings-themed games in the Czech Republic showcased diverse trends in downloads, revenue, and user engagement. This data, sourced from Sensor Tower, provides an overview of how these games fared on a unified platform.
Viking Rise exhibited fluctuating revenue, peaking at approximately $3.3K in mid-July. Downloads showed a gradual decline, starting from 545 in early July and dipping to 292 by the end of September. Meanwhile, active users decreased from 10.1K to 8.9K over the quarter.
Vikings: War of Clans PvP maintained steady revenue with a slight peak of $1K in early August. Downloads remained low, ranging from 11 to 78 per week. Active users fluctuated slightly, mostly staying between 80 and 135.
Vikingard saw a significant rise in revenue, reaching $961 in early September. Downloads were relatively stable, with weekly figures hovering around 70. Active users noted a decline from 235 to 185 over the quarter.
Mythical Match: Asgard & Wars experienced variable revenue, with a high of $496 in mid-July. However, download data was not available for this period, and active user data was also absent.
Bad North: Jotunn Edition had modest revenue, peaking at $86 in early September. Downloads remained consistently low at around 7 per week, and active users were stable at approximately 24.
For more detailed insights and data on app performance, visit Sensor Tower.